Manfred Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He sports yellow clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Manfred grew up listening to his father's many stories. Manfred abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic. Bonds: Attractive, Criminal record, In love, Adventurer. Occupation: Ruler
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 20 pp. Azurite (12 gp). Silver pearl (140 gp). 1 Minor magic item.
Bertram Tyndall, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is drawn into a tight pony tail with a skull scrunchie. His half smiles and green eyes are beguiling and draw you in.
Personality: He exudes charisma. He is a tour de force of persuasion. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Gifted, Entrepeneur, Optimist. Bonds: Attractive, Rich. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 7 (-2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 200 gp.
Percival Kenley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail and is in decent physical shape. He keeps his golden hair in a flapper bob. His skin is flawless and his gray eyes scan people very quickly.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can't help but pocket interesting objects he comes across
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it; and he has decided he is irredeemable
Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Criminal record, Rich. Occupation: Fortune-teller
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Giant, Undercommon, Sylvan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1400 sp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). An abacus with copper, silver and gold markers (40 gp). Solid gold idol (500 gp).
Miles Wellington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears tattered old clothes, marred by sweets. He keeps his long chestnut hair kept up in a rat tail. He wears a mask on his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Miles was born in the west. At a young age he loved to build and create. After coming to the age of reason, Miles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: To share knowledge with the world.
Ideals: Logical, Persistence, Gifted. Flaws: Ugly, Shy. Occupation: Painter
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 4 (-3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Chrysoberyl (80 gp). Onyx (80 gp).
Shane Trollope, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a white cloak and cross-gartered green stockings. His moppish chestnut hair is in a traditional bowl cut. His violet eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Shane will drive conversation. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He is the product a well kept family trust fund and as such has never really known need. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Soapmaker job and began his own company from there.
Motivation: Someone believes him a fraud; and many goblins want him driven away
Ideals: Extrovert, Optimist. Bonds: Rich, Job, Enemies. Occupation: Soapmaker
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Black opal (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
