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Diggory Kirby, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown costume with the symbols of strength on his torso. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. By chance he met his sister recently and the two have been together since.

Motivation: To end his boredom.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Family, Nature. Occupation: Cook

Voice: Dark and ominous

Attributes [hide]

Diggory Kirby, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 18 (+4)9 (-1) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Trey Nibley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is generally shirtless and showing off his tattooed chest. His right hand appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His green unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by drow. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and his relatives are trying to arrange a marriage

Flaws: Disease, Emotional. Bonds: Family, Religious, Enemies. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Trey Nibley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears suspenders and violet workpants. His shirt is pastel, and he wears a heavy violet leather apron most of the time, and a wedding ring on his right hand. He keeps his chestnut hair in a flapper bob. This gray eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Percival grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Percival. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wishes to resurrect an old love.

Flaws: Shy, Insane. Bonds: In love, Criminal record, Nature. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Percival Abram, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Performance +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Fire opal pendant on a fine gold chain (500 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Hubert Woods, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a tan suit, green shirt, and grey tie. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: Born to a Soapmaker, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Woods, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Charles Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has styled his brown hair well, parting it to the left. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Mentor, Military. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Charles Everleigh, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 12 (+1)13 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Rose (60 gp). Violet garnet (200 gp). 1 Masterwork Thieves’ tools. 1 Superior lock.


Social Check DCs

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