Frederick Acton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He is content.
Ideals: Athletic, Gifted, Joker. Flaws: Addict. Bonds: Poor. Occupation: Locksmith
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1 Half-Plate.
Manfred Middleton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries daggers. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Roofer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 32000 sp.
Aldous Kendal, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and likes to wear ponchos typically of a light black in addition to tight pants. His right leg appears badly burned and disfigured. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His job bores him to no end. He has decided to make it more interesting.
History: Aldous was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has recently gotten a pet goose that steals things from people.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Criminal record, Poor. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Minor magic item.
Tim Sherwood, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His golden hair is thinning but still full. He has green eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born in the north, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and wants to raise his children well
Ideals: Optimist. Flaws: Secretive, Racist. Bonds: Immigrant, Family. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 90 pp.
Jocelyn Everly, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy black beard and wild black hair. He has violet eyes and a white hat with a blue feather.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Jocelyn's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Jeweler
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 17 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 200 gp. Rock crystal (70 gp). Rock crystal (70 gp). Amber (50 gp). 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!