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NPC Generator

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Advanced [show]


Jocelyn Clifford, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. With a patchy golden beard and wild golden hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Eccentric and domineering, Jocelyn will drive conversation. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Bookbinder

Voice: Soft and mumbly

Attributes [hide]

Jocelyn Clifford, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)10 (+0)
Skills Athletics +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Gilbert Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His silver hair is drawn into a tight pony tail with a clover scrunchie. He has amber eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich northern family. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Bricklayer

Voice: Loud with bravado

Attributes [hide]

Gilbert Alston, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 5 (-3)12 (+1)
Skills Insight -1, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 4 Holy water.


Social Check DCs


Justin Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears violet trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His long auburn hair is drawn into a two foot long braid. His half smiles and green eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He got into the Banker business at a young age. He was an apprentice working in his mother's forge. He became a Banker soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Justin Lindsay, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lance Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Lance isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Performer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Lance Springfield, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wymar Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He has dyed his greying red hair a little too much giving a sharp red color. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 10th year, his parents were killed by a dire rats raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Extrovert, Impeccable. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Rolls R's

Attributes [hide]

Wymar Eastoft, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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