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Advanced [show]


Charles Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He has moderate length brown hair. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east to a Server, Charles learned a great deal about his father's area of expertise. Charles was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: His religion dominates his actions.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Job, Religious. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Ashley, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 9 (-1)16 (+3) 6 (-2)13 (+1)
Skills Acrobatics +0, Athletics +5
Senses Passive Perception 8
Languages Common, Aquan, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +5

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Trey Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his silver hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: A need for knowledge about a nearby landmark; and marry his sister to traveling adventurers

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Military, Family, Adventurer. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Trey Bentham, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Norman Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by brigands. Norman was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a herbalist and was forced into it by his family

Flaws: Antagonistic, Insane. Bonds: Family, Military, Enemies. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Norman Jacobs, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Marston, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Herbalist uniform. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He takes great joy in being the best Herbalist in town.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered music. He has achieved small success as a Herbalist.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Herbalist

Voice: Uses lots of figures of speech

Attributes [hide]

Chad Marston, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran, Gnome, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Cory Moreno, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue tunic with red highlights, and long tan pants that bunch up around his shoes. He wears a wide-brimmed hat to hide his balding. His eyes are brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Brewer soon after.

Motivation: Retire the richest man in the west; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Job. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Cory Moreno, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 5 (-3)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 7
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 15000 sp.


Social Check DCs

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