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NPC Generator

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Advanced [show]


Gerard Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of the four houses of cards around his neck, and a scythe on his belt. His hair is black and very short. He wears an eyepatch.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To be a Priest again; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Slave. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Gerard Moreno, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Roger Rowley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a well pressed and immaculate suit (or dress), and is pretty ugly. He has a red handlebar mustache and slicked back red hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: A skeptical and narcissistic man, Roger's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Impeccable, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Roger Rowley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 17 (+3)9 (-1)
Skills Acrobatics +4, Performance +1
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Layabout uniform. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His green eyes are passionate and lively.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Layabout.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Job, Attractive, Poor, Adventurer. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Gerald Denholm, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)12 (+1) 14 (+2)6 (-2)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a black poncho over his likewise colored trousers and shirt. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is obsessed with his god.

History: His mother raised him in a mountain cabin. Through the years after Norman was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Norman's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 7 years.

Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and his religion dominates his actions

Ideals: Athletic. Flaws: Antagonistic. Bonds: Religious, Nature, Job. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Norman Melancon, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this eastern man wears a blue shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of eastern immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Immigrant. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Shelly, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp. Red-brown spinel (80 gp). Brown-green garnet (80 gp). Black pearl (300 gp).


Social Check DCs

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