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Advanced [show]


Percival Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His golden hair is knotted and matted. He has several tiny topaz earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local bather

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Rich, Adventurer, Has a crush. Occupation: Spy

Voice: Timid voice

Attributes [hide]

Percival Ramsay, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Hallewell, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. His black hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: He is a Succubi in disguise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and an old rival family wants him found

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Gunter Hallewell, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp. Eye agate (6 gp). 1 Half-Plate.


Social Check DCs


Trey Benson, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and likes to wear ponchos typically of a light blue in addition to tight pants. He sports a flattop hair cut. His blue eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Scribe profession.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He then took over the family business and is one of the better Bookbinder for hire.

Motivation: He's looking for his big break; and to reunite with his absent mother

Ideals: Fighting. Bonds: Job, Family, Adventurer. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Trey Benson, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Cory Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His silver hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He feels threatened by others; and he has money and likes to spend it

Flaws: Addict, Lazy, Fearful. Bonds: Rich, Nature, Slave. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Cory Dayton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp. Red-brown spinel (140 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Everard Kelsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light pastel in addition to tight pants. He has a very tight haircut. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Everard Kelsey, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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