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NPC Generator

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Advanced [show]


Manfred Barlow, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears silk and lounges about seductively. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Attractive, Family, Slave. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Manfred Barlow, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Rolf Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His chestnut hair is slicked back into a classic pompadour. His green eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: Rolf was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He's looking for his big break; and he has decided he is irredeemable

Flaws: Ugly, Racist. Bonds: Adventurer, Poor, Criminal record. Occupation: Weaver

Voice: Old Prospector

Attributes [hide]

Rolf Windsor, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1 Silk rope.


Social Check DCs


Thomas Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His skin is fair and his fingers are delicate and long. He keeps his auburn hair in a flapper bob. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Mortician business at a young age. He was taken from his home at a very young age. Recently the stress of being a Mortician has made it difficult for him to sleep.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insomniac, Depressed. Bonds: Poor, Slave, Job. Occupation: Mortician

Voice: Low range voice

Attributes [hide]

Thomas Sharps, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears his red hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Opinionated. Flaws: Racist. Bonds: Job, Criminal record. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Dalton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Alston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a hunchback. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a soldier and died while he was still young. Lewis was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Criminal record, Military. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Alston, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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