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Advanced [show]


Dustin Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a violet collared shirt and tan pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. With a patchy blonde beard and wild blonde hair. His hazel unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Dustin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and to be a mercenary again

Flaws: Disease. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Dustin Ashton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 6 (-2)7 (-2)
Skills Arcana +5, Performance +0
Senses Passive Perception 8
Languages Common, Infernal, Halfling, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1100 sp. Rose (20 gp). Amber (140 gp). Azurite (9 gp).


Social Check DCs


Alex Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has a moderate pudge and is not very fit. His golden hair is drawn into a tight pony tail with a cross scrunchie. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in dagger use. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of brigands

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Enemies. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Alex Graham, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Arnold Cason, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is cut jaggedly and amateurishly. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Arnold has worked very hard to control his curse. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur. Flaws: Disease, Hedonist, Fearful. Bonds: Immigrant. Occupation: Soapmaker

Voice: Pirate accent

Attributes [hide]

Arnold Cason, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Theodoric Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a green costume with the symbols of luck on his torso. He has a small bristly mustache and wavy black hair. His brown eyes dart from person to person.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Theodoric studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theodoric took refuge in the large cave and found the beat up greataxe and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Depressed, Secretive, Greedy. Bonds: Nature. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Theodoric Yeardley, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Mori, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: Everard was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been saving his money to try and buy his sister's freedom.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Gifted, Persistence. Flaws: Insomniac. Bonds: Rich, Family, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Everard Mori, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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