Rolf Bradly, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears pastel trousers with white and black striped suspenders. He wears various colorful collared shirts. His black hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.
History: Rolf was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has worked as a Junk Dealer like his father before him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Athletic, Joker, Gifted. Bonds: Job. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 10000 sp. Star rose quartz (50 gp). Peridot (50 gp). Rich purple corundum (700 gp). Pink pearl (120 gp). 1 Minor magic item.
Gerard Walpole, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems. He is an epitome of beauty. His red hair is cut short. His green eyes are passionate and lively.
Personality: Gerard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Disciplined, Artistic. Flaws: Impulsive, Mundane. Bonds: Rich, Attractive. Occupation: Miller
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. Red spinel (130 gp). Rhodochrosite (5 gp). Deep blue spinel (600 gp).
Gomory Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy brown suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.
Personality: Gomory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.
History: He was born in the east. His childhood dream was to be a Crown-heir, but he was a colossal failure. He has worked as a Body Guard like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Body Guard
Voice: Italian accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Adam Woods, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His head has been shaved. His green eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.
History: He was born in the south. He struck it rich when he found rare goods in large quantities. He was granted divine powers by his dying sister.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3200 sp.
Hugh Radcliffe, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long auburn hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He receives visions of the future at random moments
History: He was born on a small isolated farm. He worked as a nervous Miller and found it very stressful. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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