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NPC Generator

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Advanced [show]


Balimaar Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Balimaar lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Attractive, Poor, Family. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Eastoft, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Drogo Cooper, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. He keeps his long red hair kept up in a rat tail. This gray eyed northerner is not easily forgotten.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Adventurer, Mentor. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Drogo Cooper, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Simon Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. He has gray eyes and a black hat with a blue feather.

Personality: He is almost excessively polite to everyone, even when angry. He takes great joy in being the best Performer in town.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Poor, Job, Adventurer, Enemies. Occupation: Performer

Voice: Breathy voice

Attributes [hide]

Simon Carlisle, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Thomas Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His hazel eyes are passionate and lively.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is content; and retire the richest man in the north

Ideals: Artistic, Entrepeneur. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Thomas Sheldon, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 8 (-1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Giant, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Deep green spinel (40 gp). Aquamarine (500 gp). Malachite (11 gp). 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a white costume with the symbols of the four houses of cards on his torso. He sports a long red beard, and similarly colored long hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He uses money and sex appeal to get what he needs; and seeks redemption

Ideals: Optimist. Bonds: Attractive, Criminal record, Slave, Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Anselm Barclay, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +5, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 39000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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