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NPC Generator

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Advanced [show]


Ralf Payton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. His eyes are a pleasant amber.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Gifted. Bonds: Immigrant, Military. Occupation: Tanner

Voice: Uses sign language

Attributes [hide]

Ralf Payton, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1100 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tight fitting violet shirt and pants. His hair is long and red with streaks of blonde, and is pulled back with small violet clips. His beard is blonde, braided, and well cared for. He has gleaming, smiling brown eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is frequently practicing swordplay.

History: Robert was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: To unite with his sister.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Robert Lindsay, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Malachite (5 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Langley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has a moderate pudge and is not very fit. He is bald on top and has large golden tufts of hair around his ears. He has gleaming, smiling gray eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Arnold Langley, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Gerald Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is red and curly. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Optimist, Gifted, Justice. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Gerald Carlisle, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Ernest Wordsworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a green poncho over his likewise colored trousers and shirt. His blonde hair is singed and shortened. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ernest was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Ernest Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Eye agate (9 gp). Violet garnet (300 gp). Sardonyx (30 gp).


Social Check DCs

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