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NPC Generator

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Advanced [show]


Bertram Crawford, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his flail always slung over his shoulder, and carries flails. He wears a deerstalker hat to hide his balding. He has green eyes and a white hat with a blue feather.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in the west his family was never financially stable. Bertram liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Herbalist job and began his own company from there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Artistic. Bonds: Job, Poor, Nature. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Bertram Crawford, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 16 (+3)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Carlyle, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears bulky grey painted plate armor. His hair, while still mostly brown, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Rolf studied abroad. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Logical, Gifted. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Rolf Carlyle, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. Obsidian (11 gp). Deep blue spinel (1200 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Roger Kelsey, Male Human [Permalink]

Personal [hide]

Description: This western man very much looks the part of a Unemployed. His clothes are grease stained in places. He has moderate length blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born to a Carter, his father struggled to pay the bills. He worked as a nervous Unemployed and found it very stressful. He has worked as a Unemployed like his father before him.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Artistic. Bonds: Job, Poor, Immigrant, Family. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Roger Kelsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amber (50 gp). Blue star sapphire (400 gp). Rock crystal (20 gp). 1 Masterwork manacles. 1 Masterwork manacles.


Social Check DCs


William Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are violet.

Personality: Eccentric and domineering, William will drive conversation. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: William was raised in a hard working conservative environment. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. He has set out to sabotage the competition.

Motivation: To be a Merchant again; and his religion dominates his actions

Ideals: Extrovert. Bonds: Enemies, Job, Slave, Religious. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

William Shelby, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Deception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Arnold Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His skin is fair and his fingers are delicate and long. His red hair is matted, messy, and big. He has violet eyes and a brown hat with a black feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He helped his father out around the business and became quite the natural. He has achieved small success as a Guard.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Hedonist. Bonds: Nature, Job. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Arnold Bentley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)11 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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