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NPC Generator

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Advanced [show]


Dean Alton, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear ponchos typically of a light green in addition to tight pants. His whole body is exceptionally muscular. His chestnut hair is lengthy and is close to two feet long. He has several tiny aquamarine earrings on each ear.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Dean grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Flaws: Shy. Bonds: Immigrant, Rich, Military, Adventurer, Debt. Occupation: Ploughman

Voice: Hard of hearing, loud

Attributes [hide]

Dean Alton, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)9 (-1) 7 (-2)13 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ernest Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is dressed in a clean red cloak covering his clean studded leather. He keeps his golden hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Cartwright, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. Recently he has begun working with bootleggers and crooks.

Motivation: To find somewhere to settle down; and he has decided he is irredeemable

Ideals: Disciplined. Flaws: Mundane. Bonds: Job, Poor, Criminal record. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Ernest Bentley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 4 (-3)6 (-2) 10 (+0)17 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Silver pearl (80 gp).


Social Check DCs


Manfred Hayley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. His golden hair, when down, is lengthy. His gray eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Flaws: Hedonist. Bonds: Attractive, Poor, Mentor. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Manfred Hayley, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hadley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His brown hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of illithids; and he uses money and sex appeal to get what he needs

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Enemies, Rich. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Gilbert Hadley, Male Human Fighter 5
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Aquamarine (1100 gp).


Social Check DCs


Arnold Wade, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber unseeing eyes seem to look past you.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. His childhood dream was to be a Stylist, but he was a colossal failure. He became a Assassin soon after.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Disease, Shy. Bonds: Job, Nature, Slave. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Wade, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 15 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 23000 sp. 1 Minor magic item.


Social Check DCs

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