Richard Law, Male Human [Permalink]
Personal [hide]
Description: A 5'5" western man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his kukri. His auburn hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.
History: He was born a particularly ugly child, much to the horror of his parents. Richard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Adelard Badger, Male Human [Permalink]
Personal [hide]
Description: This man is dressed in earthy colors with a green and grey handkerchief worn on his right side. He is muscular with a powerful set of arms. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the east, but his parents moved at a very young age to the north. Adelard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Stylist. He has dedicated himself to building a better kind of golem.
Motivation: A need for knowledge about a nearby landmark; and he wants to get laid
Ideals: Fighting. Flaws: Impulsive. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Stylist
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 400 gp. Coral (60 gp). Golden pearl (60 gp). Black star sapphire (500 gp). Smoky quartz (20 gp). 1 Minor magic item.
Bernard Brent, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is cut jaggedly and amateurishly. His eyes are a pleasant brown.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of western immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting. Flaws: Racist, Antagonistic. Bonds: Job, Immigrant. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Ralf Dumph, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His moppish golden hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Ugly, Shy, Insane. Bonds: Immigrant, Rich. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
Rolf Pickering, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears tattered old clothes. His silver hair and beard is wavy and long. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: A powerful wizard made him what he is. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and nothing but the best is good enough for him
Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Star rose quartz (20 gp). Red-brown spinel (140 gp). Amethyst (140 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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