Miles Fawcett, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered grey stockings. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves singing and to teach people singing more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: An old rival family wants him found; and wants to raise his children well
Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Religious, Family. Occupation: Locksmith
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 10000 sp. Jade (140 gp). Chalcedony (60 gp). 1 Minor magic item.
Manfred Yardley, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His green unseeing eyes seem to look past you.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Disease, Ugly. Bonds: Rich. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3000 cp. Brown-green garnet (50 gp). Lapis lazuli (15 gp).
Hunter Prescott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black costume with the symbols of death on his torso. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He has all his life been fascinated with dancing.
History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Hedonist. Bonds: Immigrant, Religious, Mentor. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Randal Payton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is dressed in a clean green cloak covering his clean studded leather. His red hair and beard is wavy and long. His eyes are brown and beady.
Personality: He is irascible and easily irritated. Randal is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He dropped out of school to support his sick father, and resented it. Now he works as a music tutor during his time off.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father
Ideals: Artistic, Logical. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Marshal
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1000 sp.
Drogo Sherwood, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Drogo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Drogo's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur, Joker. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Bellfounder
Voice: Scottish accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2500 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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