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NPC Generator

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Advanced [show]


Diggory Burton, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his bastard sword. His skin is fair and his fingers are delicate and long. His blonde hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: He was born in the south, but his parents moved at a very young age to the east. Diggory was born on a far southern plains where he grew up under the tutelage of his father, an expert Farmer. He used his abilities to travel the world and help people.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Diggory Burton, Male Human Fighter 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Wharton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Military, Adventurer. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Thomas Wharton, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is chestnut and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Adelard's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Addict. Bonds: Job. Occupation: Dyer

Voice: Switch between two voices

Attributes [hide]

Adelard Kenley, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Dustin Langley, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has a long golden beard with little hanging trinkets. His eyes are hazel and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Dustin took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Enemies. Occupation: Sculptor

Voice: Whispers

Attributes [hide]

Dustin Langley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 6 (-2)8 (-1)
Skills Animal Handling +0, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 sp.


Social Check DCs


Arnold Dudley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy blue suit. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane, Impulsive. Bonds: Attractive, Criminal record, Adventurer. Occupation: Detective

Voice: Pronounces difficult words wrong

Attributes [hide]

Arnold Dudley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Religion +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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