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NPC Generator

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Advanced [show]


Geoffrey Middleton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. His golden hair is still thick. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he has passion for adventuring and risk

Flaws: Shy, Fearful, Addict, Depressed. Bonds: Adventurer. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Middleton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Justin Shelly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His auburn hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: He is mildly Human supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted divine powers by his dying brother.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Gifted. Flaws: Disease, Racist, PTSD. Bonds: Immigrant. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Justin Shelly, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Spalding, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has styled his white hair well, parting it to the right. His eyes are likewise violet.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: Born to a Knight, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Racist. Bonds: Adventurer, Poor. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Gilbert Spalding, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Whitby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. With bright brown hair and a scraggly beard. His eyes are gray and beady.

Personality: He is fixated on the number 11. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Immigrant, Religious. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Trym Whitby, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp. Iolite (80 gp). Zircon (80 gp). Violet garnet (600 gp).


Social Check DCs


Alexandre Heiser, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His long black hair reaches down to his waist. His blue eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Alexandre lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Alexandre Heiser, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Average lock.


Social Check DCs

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