Simon Emsworth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan armored body suit, with a simple violet line shooting up and back down. His long black hair reaches down to his waist. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He acts crazy and hedonistic. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Rich. Occupation: Carpenter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Dustin Kinsley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. His red hair is styled in orderly dreadlocks. His green eyes peer out from beneath his broad red hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dustin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Artistic. Flaws: Disease. Bonds: Family. Occupation: Engraver
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 100 gp. White opal (500 gp). 1 Minor magic item.
Balimaar Haley, Male Human [Permalink]
Personal [hide]
Description: A 6'5" southern man, he likes to wear ponchos typically of a light yellow in addition to tight pants. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His fierce gray eyes like to dwell on things.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the south his family was never financially stable. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Poor. Occupation: Bricklayer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Roger Dayton, Male Human [Permalink]
Personal [hide]
Description: Standing 6'6", this man is renowned for his bright tan suits and hats. His white hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Roger was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Ideals: Joker, Gifted. Flaws: Secretive, Depressed. Bonds: Attractive, Job. Occupation: Dyer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Auran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp.
Don Winthrop, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is renowned for his bright red suits and hats. His skin is also unnaturally pale. He has styled his white hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Hunter business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Addict. Bonds: Job, Rich, Has a crush. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
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