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NPC Generator

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Advanced [show]


Norman Beckwith, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his nunchaku. His hair is long and auburn with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. After coming to the age of reason, Norman took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying brother.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Joker. Flaws: Disease. Bonds: Rich. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Norman Beckwith, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1600 sp. Large well-done wool tapestry (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver comb with moonstones (900 gp). 1 Disguise kit. 1 Good lock.


Social Check DCs


Richard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears black painted combat armor at almost all times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes are passionate and lively.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Rich. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Richard Shelby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)8 (-1) 17 (+3)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Tim Warwick, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his black robe and has his longbow always slung over his shoulder, and a wedding ring on his left hand. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and to reunite with his old friends

Ideals: Opinionated. Bonds: In love, Enemies, Poor, Adventurer. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Tim Warwick, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)6 (-2) 17 (+3)9 (-1)
Skills Acrobatics +2, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Guy Mori, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a green shirt with thin black vertical stripes and blue pants. He has no hair. His thin eyebrows rest above his beady hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted druidic powers by his dying brother.

Motivation: To be a Performer again; and he is wracked by social anxiety

Ideals: Disciplined, Persistence, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Mori, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp. Silver pearl (50 gp).


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is wearing the road beaten gear of a warrior. His deerstalker hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Addict, Racist. Bonds: Family. Occupation: Bookbinder

Voice: Tuts and clicks tongue

Attributes [hide]

Ernest Clare, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp.


Social Check DCs

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