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NPC Generator

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Advanced [show]


Theobald Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are violet.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. When Theobald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and human compassion

Ideals: Philantrophist, Entrepeneur. Flaws: Racist, Mundane. Bonds: Military. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Theobald Birkenhead, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 11 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Diggory Lincoln, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, black, dusty cloak. He has wavy auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He is a Deep Scion in disguise. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Adventurer, In love. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Diggory Lincoln, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)9 (-1) 14 (+2)18 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise brown.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: French accent

Attributes [hide]

Odo Landon, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: Just what you see.


Social Check DCs


Trey Sherwood, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with red lining and desert motifs. With a patchy white beard and wild white hair. He has a dull look in his amber eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic, Philantrophist, Fighting. Bonds: Adventurer, Religious. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Trey Sherwood, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Perception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Anselm Alston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He comes from a rich western family. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and someone believes him a fraud

Ideals: Optimist. Flaws: PTSD. Bonds: Enemies, Rich. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Anselm Alston, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Amber (150 gp). Pink pearl (150 gp). Obsidian (13 gp). Star rose quartz (70 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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