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NPC Generator

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Advanced [show]


Everard Winthrop, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His violet eyes peer out from beneath his Stetson brown hat.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Everard was born in the south. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Ideals: Optimist, Persistence. Flaws: Insane, Fearful. Bonds: In love. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Winthrop, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 80 pp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anthony Read, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the sun god around his neck, and a crossbow on his belt. He is muscular with a powerful set of arms. His black hair has been sun bleached extensively. His eyes are likewise gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Apothecary business at a young age. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Shy. Bonds: Slave, Job, Poor. Occupation: Apothecary

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Read, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Aldous was born in the west. At a young age he loved to build and create. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Justice, Persistence. Flaws: Selfish. Bonds: Criminal record, Military. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Aldous Kendall, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Don Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a brown and red handkerchief worn on his right side. His brown hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Architect for hire.

Motivation: He's attracted to the PC; and he's in love

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Has a crush. Occupation: Architect

Voice: Hissing voice

Attributes [hide]

Don Yardley, Male Human Fighter 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 6 (-2)14 (+2) 13 (+1)5 (-3)
Skills Perception +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Lapis lazuli (6 gp). Silver pearl (70 gp). Bloodstone (30 gp). Jasper (30 gp). 1 Half-Plate. 1 Full Plate. 1 Darkwood Buckler. 1 Buckler.


Social Check DCs


Cory Skelton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is wearing colorful clothing, dressed as a Barber. His whole body is exceptionally muscular. He has blonde hair. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: A powerful necromancer made him what he is. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Barber

Voice: Nasally tone

Attributes [hide]

Cory Skelton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)7 (-2) 4 (-3)12 (+1)
Skills Athletics +3, Investigation +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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