Everard Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are a pleasant brown.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Actor for hire.
Motivation: Retire the richest man in the west.
Ideals: Passionate, Professionalism, Entrepeneur. Bonds: Job. Occupation: Actor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Sylvan, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Geoffrey Tattersall, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His blonde hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Geoffrey was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Seamstress like his mother before him.
Motivation: He's repulsed by the PC; and to prove his worth to the world
Ideals: Artistic. Flaws: Impulsive, Antagonistic. Bonds: Job. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Trey Blakely, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a tan shirt with thin brown vertical stripes and white pants. His brown hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a ruthless business man, a trait he acquired from his father.
History: He was born to loving parents in a slum to the north. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has been a successful dealer in antiques buying low and selling high.
Motivation: Further expansion of business.
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp).
Heward Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man dresses in yellow turtlenecks beneath a grey coat with blue slacks, and sports empty pouches on his belt. His golden hair is kept up in a ponytail inside a wide-brimmed hat. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his father.
History: His mother raised him in a mountain cabin. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Heward's father didn't care for him much, and the feeling was mutual. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Depressed, Antagonistic. Bonds: Attractive, Nature. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 7 (-2) | 8 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp.
Lewis Morley, Male Human [Permalink]
Personal [hide]
Description: This southern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. He wears his golden hair up. His eyes are a pleasant gray.
Personality: Lewis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is an amazing painter.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Knight, but he got bored and became a Spy. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic, Gifted. Bonds: Poor, Immigrant, Job, Nature. Occupation: Spy
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp.
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