Miles Copeland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears blue painted combat armor at almost all times. His moppish red hair is in a traditional bowl cut. He wears an eyepatch.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Rolf Snape, Male Human [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy blonde beard and wild blonde hair. His amber eyes peer out from beneath his feathered white hat.
Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Has a crush, Adventurer. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp. 3 Smokesticks. 4 Holy water.
Adam Bing, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a white and brown robe with the hood down. He sports a flattop hair cut. His brown eyes are passionate and lively.
Personality: He is extraordinarily eccentric. Adam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Stableman business at a young age. He worked as a nervous Stableman and found it very stressful. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insane. Bonds: Family, Job. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 sp. Hematite (8 gp). White pearl (160 gp).
Randal Weston, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny sapphire earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Randal was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Joker, Persistence, Fighting. Bonds: Attractive, Rich, Military. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 47 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Sard (60 gp). Red spinel (110 gp). Freshwater pearl (6 gp).
Drogo Clayden, Male Human [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with grey pants. He has a very tight haircut. His eyes are likewise amber.
Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Ploughman, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He hasn't been sleeping well lately.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Flaws: Insane, Secretive, Insomniac, Mundane. Bonds: Job. Occupation: Ploughman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 800 gp. Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!


