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Advanced [show]


John Westcott, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with feathered hat. His hair, while still mostly white, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after John was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. John's father didn't care for him much, and the feeling was mutual. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage

Voice: Thin and wheezing

Attributes [hide]

John Westcott, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Marleigh, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears silk and lounges about seductively. His moppish blonde hair is in a traditional bowl cut. His eyes are likewise violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved; and wants a kiss

Ideals: Optimist. Flaws: Secretive, PTSD. Bonds: Attractive, Nature. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Marleigh, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Chad Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not trust anyone and sleeps with one eye open.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He hasn't been sleeping well lately.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and wants to raise his children well

Ideals: Gifted. Flaws: Greedy, Insomniac. Bonds: Attractive, Nature, Family. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

Chad Livingstone, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 6 (-2)18 (+4) 14 (+2)14 (+2)
Skills Athletics +4, History +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Abyssal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 400 gp. Red-brown spinel (80 gp).


Social Check DCs


Thomas Spalding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his falchion. He wears a colorful flower in his golden hair. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: Revenge.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Thomas Spalding, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)15 (+2) 17 (+3)9 (-1)
Skills Insight +5, Performance +1
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Tattersall, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is white. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Religious. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Bertram Tattersall, Male Human Fighter 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 20000 cp. Blue quartz (12 gp). Obsidian (12 gp). Peridot (20 gp).


Social Check DCs

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