Lewis Marlee, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a wide-brimmed hat to hide his balding. He has a dull look in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He worked as a nervous Actor and found it very stressful. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Professionalism. Bonds: Attractive, Rich, Job. Occupation: Actor
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 12000 sp. Violet garnet (400 gp). Malachite (7 gp). Chalcedony (70 gp). 1 Silk rope. 1 Masterwork manacles.
Roland Appleton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Roland has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Shy, Racist, Disease. Bonds: Poor. Occupation: Fortune-teller
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 900 sp.
Kyle Clapham, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He uses divination through singing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved out east to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Bonds: Attractive, Religious, Criminal record, Rich. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 sp. 1 Minor magic item.
Charles Ramsay, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is violet, and he wears a heavy yellow leather apron most of the time. He carries with him a set of falchions on his belt, each one with a opal on the hilt. His red hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: He was born in a small plains village. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new performer responsibilities is difficult
Ideals: Fighting, Justice. Bonds: Nature, Job, Adventurer. Occupation: Performer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Chain shirt.
Gerard Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His long white hair reaches down to his waist. He wears an eyepatch.
Personality: He acts crazy and hedonistic. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Hedonist, Shy. Bonds: Military, Rich. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 8 (-1) | 6 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Half-Plate.
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