Manfred Weld, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man prefers to wear flannel. He has a long red beard with little hanging trinkets. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He enjoys reading and quiet.
History: He was born in the north, but his parents moved at a very young age to the east. Manfred was born on a far northern plains where he grew up under the tutelage of his mother, an expert Marshal. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Marshal
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Richard Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is cut jaggedly and amateurishly. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Military, Immigrant. Occupation: Sculptor
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Clerebold Kirby, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears green cloth garments or leather armor. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His gray eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He got into the Cook business at a young age. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting goblins, the young Clerebold began to lead the lost caravan. He then took over the family business and is one of the better Cook for hire.
Motivation: He wants nothing more than to rejoin the army; and expand his business
Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Job, Military. Occupation: Cook
Voice: German accent
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 50 pp. Tourmaline (90 gp). Jet (90 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Theodoric Brady, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly white, has prominent grey streaks. He has amber eyes and a black hat with a tan feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He hasn't been sleeping well lately.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Gifted, Artistic. Flaws: Insomniac. Bonds: Religious. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1100 sp. Silver chalice with lapis lazuli gems (100 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (500 gp). 1 Good lock.
Theodoric Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His brown hair is lengthy and is close to two feet long. His green eyes peer out from beneath his wide-brimmed white hat.
Personality: He is overprotective of those who hire his services. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His mother raised him in a mountain cabin. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To be a Glassblower again; and further expansion of business
Ideals: Gifted. Bonds: Guardian, Attractive, Nature, Job. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2800 sp.
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