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NPC Generator

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Advanced [show]


Dean Graeme, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, green, dusty cloak. His black hair is styled in orderly dreadlocks. His hazel eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Dean's first love is himself. His second love is also himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Glassblower business at a young age. Cursed with vampirism at a very young age, Dean has worked very hard to control his curse. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He doesn't get along with people that don't share his tastes; and to settle down with his crush

Ideals: Impeccable, Optimist. Flaws: Disease. Bonds: Job, Has a crush. Occupation: Glassblower

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Graeme, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with broad hat. His broad hat is riddled with cuts and holes. He has several tiny topaz earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To find somewhere to settle down; and doesn't want to be a spy and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Spy

Voice: Jittery and nervous

Attributes [hide]

Trym Hadlee, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 9
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dean Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white shirt with thin grey vertical stripes and green pants. He has a white handlebar mustache and slicked back white hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Addict, Mundane. Bonds: Attractive, Rich. Occupation: Navigator

Voice: Spits and sputters

Attributes [hide]

Dean Mitchell, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)16 (+3) 17 (+3)13 (+1)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Godfrey Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. His hair is black and very short. His eyes are violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and a strong sense of loyalty to human people

Ideals: Philantrophist. Flaws: Racist. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Uses sign language

Attributes [hide]

Godfrey Blythe, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 42000 sp.


Social Check DCs


Hubert Gracey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt, and carries quarterstaffs. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Hubert enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Fortune-teller, Hubert learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Hubert Gracey, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)8 (-1) 12 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 26000 cp.


Social Check DCs

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