Anselm Barney, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His silver hair is cut short. His green eyes are passionate and lively.
Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Anselm was raised in a hard working conservative environment. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now owns his own business.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Opinionated, Philantrophist, Impeccable. Bonds: Immigrant, Job. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 7 (-2) | 12 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
Possessions: 600 gp. Violet garnet (800 gp). Chrysoprase (20 gp). Violet garnet (800 gp). Blue quartz (5 gp).
Heward Wade, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of luck on his torso. He is portly but not overly obese. He has a long black beard with little hanging trinkets. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Assassin
Voice: Draws out vowels
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 200 gp. 1 Superior lock. 1 Superior lock. 1 Backpack.
Hugh Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and white, and wears rings and necklaces with large, colorful gems. His silver hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the north. A freak accident while working with his Stableman father left him crippled. He moves from town to town, unable to find a place to settle.
Motivation: He's in love.
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Rich, Has a crush, Immigrant. Occupation: Guard
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Masterwork Musical instrument. 1 Spyglass. 1 Bullseye lantern. 1 Healer’s kit.
Hugh Brandon, Male Human [Permalink]
Personal [hide]
Description: This western man wears a brown shirt with thin white vertical stripes and violet pants. His clothes are grease stained in places. His auburn hair is greasy and uncared for. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Detective, but he got bored and became a Crown-heir. He struck the Crown-heir job and began his own company from there.
Motivation: Expand his business.
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3100 sp. Red spinel (70 gp). Hematite (15 gp).
Anselm Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears a red shirt with thin black vertical stripes and grey pants, and he perpetually has his dagger ready. He wears his brown hair up. His face is covered beneath a completely black helmet.
Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. Anselm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Animal Trainer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Expand his business; and to be a animal trainer again
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Poor. Occupation: Spy
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
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