Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He has a small bristly mustache and wavy black hair. His ears are large.
Personality: He is mildly Human supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.
History: He got into the Body Guard business at a young age. He was an apprentice working in his father's forge. He has achieved small success as a Body Guard.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and human compassion
Flaws: Ugly, Racist, Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Thomas Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a blue and white robe with the hood down. His red hair is unkempt and raggedy. He has amber eyes.
Personality: He dislikes all the random violence that takes place in the west. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the west. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To settle down with his crush.
Ideals: Pacifist. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Zircon (50 gp). Blue quartz (15 gp).
Norman Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His black hair is braided into rings. His eyes are blue.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: Born in the south to a Assassin, Norman learned a great deal about his father's area of expertise. His first spouse was a Performer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now owns his own business.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 sp. Sardonyx (30 gp). 1 Minor magic item.
Guy Walpole, Male Human [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. He has a dull look in his violet eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Impulsive, Antagonistic. Bonds: Attractive, Job. Occupation: Blacksmith
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 1 Minor magic item.
Patrick Langston, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with yellow stripes complete with hood, and carries shortspears. He wears his white hair down. His fierce gray eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Patrick lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal music training, and achieved minor success. He was granted arcane powers by his dying brother.
Motivation: Wants to raise his children well.
Ideals: Fighting, Impeccable, Gifted, Artistic. Bonds: Family. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 30 pp. 1 Masterwork Uncommon Weapon.
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