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NPC Generator

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Advanced [show]


Patrick Hadleigh, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He feeds upon the attention of others.

History: The child of southern immigrants he idolized his father. Patrick was born on a far southern mountains where he grew up under the tutelage of his father, an expert Laborer. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He's repulsed by the PC; and to clean up the streets

Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant, Guardian. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Patrick Hadleigh, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)16 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Odo Clayton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is generally well dressed albeit a few years behind the times. His silver hair is styled in orderly dreadlocks. His amber eyes peer out from beneath his deerstalker black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Flaws: Shy, Insane. Bonds: Attractive, Poor. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Odo Clayton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 12 (+1)17 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 pp. Chrysoprase (30 gp).


Social Check DCs


Frederick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with white stripes complete with hood. He carries with him a set of scythes on his belt, each one with a amber on the hilt. He wears a colorful flower in his golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. Frederick was born on a far southern island where he grew up under the tutelage of his father, an expert Guard. He left for the south, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Frederick Pinkerton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Manfred Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with wide-brimmed hat and is in decent physical shape. His chestnut hair is lengthy. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of southern immigrants he idolized his father. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant. Occupation: Priest

Voice: Booming voice

Attributes [hide]

Manfred Kenley, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 9 (-1)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Trey Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His white hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Architect, and he later adopted a second son.

Motivation: He feels threatened by others; and regain custody of his son

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Architect

Voice: Dark and ominous

Attributes [hide]

Trey Tatum, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Hematite (10 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs

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