Conrad Prescott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. With a patchy brown beard and wild brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Conrad fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Religious. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 30 pp. 1 Minor magic item.
Arnold Shelley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting white shirt and pants. His hair is white, silky, and of moderate length. His fierce gray eyes like to dwell on things.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Mercenary in town.
History: Gifted from a young age, Arnold studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has drifted from career to career and currently works as a Mercenary.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Job, Religious. Occupation: Mercenary
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. Black pearl (1000 gp). Peridot (60 gp). 1 Half-Plate. 1 Buckler.
Lance Badger, Male Human [Permalink]
Personal [hide]
Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears his chestnut hair up in a very large beehive style do. He has blue eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and a strong sense of loyalty to human people
Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Rich, Religious, Mentor. Occupation: Mason
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 pp. 1 Masterwork Common Melee.
Gunter Alston, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a well pressed and immaculate suit (or dress). His head has been shaved. He has several tiny jet earrings on each ear.
Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and money/treasure
Flaws: Ugly, Addict, Fearful. Bonds: Rich. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Norman Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, marred by sweets. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Norman was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
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