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Advanced [show]


Don Astley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear ponchos typically of a light black in addition to tight pants. His top hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Navigator, Don learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted from career to career and currently works as a Navigator.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Disciplined, Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Military. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Astley, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Backpack.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He wears a top hat to cover his moderate length chestnut hair. His green eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Kody grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Sabotage a competitor; and revenge

Flaws: Shy. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Kody Gracey, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 12 (+1)8 (-1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 16000 cp. Jade (70 gp). Amethyst (70 gp).


Social Check DCs


Balimaar Langston, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear green clothing when he does not wear armor, and his gloved hand is found clutching a morningstar. He has no hair. His violet eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by brigands. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: He is currently in port desperately looking for someone to get him out; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Family, Enemies, Slave. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Langston, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)11 (+0) 8 (-1)7 (-2)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Malachite (7 gp). Jasper (50 gp). Tiger eye turquoise (7 gp). 1 Chain shirt. 1 Half-Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Chad Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a white collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears a deerstalker hat to hide his balding. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Chad grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Chad. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to open a new tavern; and to be a cook again

Flaws: Addict, Ugly, Antagonistic. Bonds: Job, Criminal record. Occupation: Sage

Voice: Rolls R's

Attributes [hide]

Chad Addington, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Adelard Budd, Male Human [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with yellow pants. He is physically well-built. He has chestnut hair. His fierce green eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To settle down with his crush; and to be a crown-heir again

Ideals: Philantrophist. Flaws: Secretive. Bonds: Job, Immigrant, Has a crush. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Adelard Budd, Male Human Fighter 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)7 (-2) 18 (+4)15 (+2)
Skills History +0, Nature +0
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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