Simon Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin yellow vertical stripes and green pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a top hat to hide his balding. His eyes are gray and he is always smoking a pipe.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Optimist. Flaws: Secretive, Insomniac. Bonds: Military, Rich. Occupation: Animal Trainer
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 39000 sp. Eye agate (11 gp). Amber (130 gp). Brown-green garnet (130 gp). Red-brown spinel (130 gp).
Simon Langdon, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He is bristling with hidden weapons, mostly bows and morningstars. His head has been shaved. This gray eyed easterner is not easily forgotten.
Personality: Calm and collected, he is a well trained Hunter. As long as the job gets done he does not care how it got done.
History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Being a Hunter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to open a new tavern; and a rival would like him out of the picture
Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Criminal record, Job. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp.
Roland Denholm, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting tan shirt and pants. His brown hair is kept up in a ponytail inside a Stetson hat. He has gray eyes and a tan hat with a blue feather.
Personality: While he acts the brute, he is far gentler than he would appear. Animals are drawn to him, and he is able to talk to them.
History: Born in the west to a Barber, Roland learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Barber
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
John Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and green robe with the hood down. He sports a long golden beard, and similarly colored long hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp.
Raymond Remington, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He has moderate length white hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. After a long history of fighting, Raymond and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Slave. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 15000 cp. Blue quartz (8 gp). Amethyst (120 gp). 1 Half-Plate. 1 Chain shirt.
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