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NPC Generator

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Advanced [show]


Balimaar York, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. He wears his black hair down. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. His job bores him to no end. He has decided to make it more interesting.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy, Antagonistic. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Balimaar York, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)17 (+3) 13 (+1)16 (+3)
Skills Athletics +1, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 11000 cp.


Social Check DCs


Ralf Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Ralf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has all his life been fascinated with poetry.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic, Gifted. Bonds: Attractive. Occupation: Roofer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ralf Gracey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)8 (-1) 6 (-2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2900 sp. 1 Everburning torch. 3 Tanglefoot bags.


Social Check DCs


Guy Colton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Guy was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Passionate, Logical, Fighting. Bonds: Attractive. Occupation: Engraver

Voice: German accent

Attributes [hide]

Guy Colton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp. 1 Simple lock.


Social Check DCs


Tim Home, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by beers. His hair is blonde and very short. He has hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Slave. Occupation: Ruler

Voice: Speaks with a cold

Attributes [hide]

Tim Home, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 800 sp.


Social Check DCs


Diggory Clayden, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky pastel painted plate armor. His Stetson hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Miner

Voice: Old thin voice

Attributes [hide]

Diggory Clayden, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs

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