Diggory Fulton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is heavily combed to the left. He has gleaming, smiling hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is frequently practicing swordplay.
History: He comes from a rich eastern family. He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.
Motivation: Human compassion; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Logical. Flaws: Racist. Bonds: Criminal record, Military, Rich. Occupation: Performer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 1 Minor magic item.
Gerard Sutton, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a black and tan handkerchief worn on his left side. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Navigator, who enjoyed hunting, Gerard was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He loathes his own lifestyle; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Nature. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Gnoll, Orc, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1100 sp. Deep blue spinel (900 gp). 2 Holy water. 3 Alchemist’s fire.
Clerebold Hartford, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. His auburn hair has been sun bleached extensively. His eyes are likewise violet.
Personality: He will rave to anyone who will listen. He takes great joy in being the best Scribe in town.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He worked as a nervous Scribe and found it very stressful. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insane. Bonds: Attractive, Job, Religious, Enemies. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Charles Remington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dark leathers with embroidery. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp.
Tim Atherton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His white hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He is a great chef.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the north, certain he would find work there.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Rich. Occupation: Miner
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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