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NPC Generator

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Advanced [show]


Guy Lester, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His red hair is thinning but still full. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.

History: Guy was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Terse, Fearful. Bonds: Poor, Religious. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Guy Lester, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Backpack. 1 Hourglass. 1 Hourglass.


Social Check DCs


Hubert Stansfield, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears many layers of old clothing at all times, and a wedding ring on his right hand. His white hair is still thick. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Poor, In love. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Stansfield, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 10 (+0)8 (-1) 8 (-1)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Dean Graham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear ponchos typically of a light tan in addition to tight pants. He keeps his blonde hair in a flapper bob. His thin eyebrows rest above his beady amber eyes.

Personality: Dean is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Dean was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist, Impeccable. Flaws: Ugly, Depressed. Bonds: In love, Job. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Dean Graham, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He wears a fancy green suit. He has moderate length silver hair. His violet eyes are passionate and lively.

Personality: Simon wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Blacksmith, Simon learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered writing. He has set out to sabotage the competition.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Disciplined, Artistic. Bonds: Attractive, Job, Has a crush. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Simon Tickle, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Robert Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. With a patchy golden beard and wild golden hair. His gray eyes peer out from beneath his Stetson red hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Bellfounder, his mother struggled to pay the bills. He worked as a nervous Spy and found it very stressful. During his travels, Robert and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Robert discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Robert fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Retire the richest man in the north; and further expansion of business

Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Poor, Job. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Robert Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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