Adelard Atherton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver hair is singed and shortened. His thin eyebrows rest above his beady green eyes.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Armorer business.
History: Adelard was born in the north. At a young age he loved to build and create. His first spouse was a Layabout, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Armorer for hire.
Motivation: Regain custody of his son; and he'd like to take his coworkers down a peg
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Dean Deighton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy grey pantaloons and a white scarf. His white hair, when down, is lengthy. His eyes are amber and beady.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer, Religious. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 15000 cp. A small bag of saffron. (10 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Nicholas Whitby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a grey and violet robe with the hood down. He wears a broad hat to cover his moderate length silver hair. His brown eyes peer out from beneath his broad grey hat.
Personality: Confrontational and typically high on some drug or another. A true patriot, Nicholas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Nicholas was born the youngest of three triplets. He moved out north to avoid the crime he committed. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Flaws: Addict, Insane. Bonds: Military, Family, Criminal record. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Pink pearl (40 gp). 2 Holy water. 1 Alchemist’s fire.
Everard Dudley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting pastel shirt and pants and is in decent physical shape. His moppish silver hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Stylist and found it very stressful. He became a Stylist soon after.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Flaws: Greedy. Bonds: Family, Religious, Job. Occupation: Stylist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 3200 sp. 1 Masterwork Common Melee.
Solomon Stanley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His brown hair is slicked back into a classic pompadour. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Confrontational and typically high on some drug or another. His job bores him to no end. He has decided to make it more interesting.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Solomon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Solomon. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: He has comitted a past crime that haunts him to this day; and he wants nothing more than to rejoin the army
Flaws: Addict. Bonds: Attractive, Adventurer, Criminal record, Military. Occupation: Mercenary
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
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