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Advanced [show]


Odo Van Es, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Mortician uniform. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His blonde hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Navigator, but he was a colossal failure. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He feels the way he acts is they only way to get by in the world; and money/treasure

Ideals: Impeccable. Flaws: Depressed, Impulsive. Bonds: Job, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Odo Van Es, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 9 (-1)7 (-2) 12 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 42000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Odo Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case, and carries swords. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are gray and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Slave, Nature. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Odo Moreno, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)11 (+0) 11 (+0)18 (+4)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 70 pp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Anselm Stanford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses well, typically a more casual-formal manner, and a wedding ring on his left hand. His hair is long and chestnut with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are likewise blue.

Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with a lost civilization.

History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Attractive, In love, Adventurer, Poor. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Anselm Stanford, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 5 (-3)14 (+2)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. He has gleaming, smiling gray eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Body Guard business.

History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Persistence, Fighting. Bonds: Attractive, Job, Rich. Occupation: Body Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Heward Atterton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +1, Performance +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2 Alchemist’s fire. 4 Thunderstones.


Social Check DCs


Richard Browning, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. His auburn hair is thinning but still full. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Server

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Browning, Male Human Fighter 4
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 8 (-1)14 (+2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. 1 Breastplate. 1 Buckler. 1 Half-Plate.


Social Check DCs

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