Wymar Upton, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with broad hat. He carries with him a set of bows on his belt, each one with a amethyst on the hilt. His black hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.
Motivation: Someone believes him a fraud; and expand his business
Ideals: Fighting. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Miles Digby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His silver hair is heavily combed to the right. He has several tiny jet earrings on each ear.
Personality: Miles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp. Obsidian (8 gp). Amber (140 gp). Tiger eye turquoise (8 gp).
Ralf Graham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair, when down, is lengthy. His eyes are likewise brown.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shepherd mother left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Chad Charlton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. He has no hair. He is baby faced.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Barber but believes his peers are too gung-ho.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Addict. Bonds: Rich. Occupation: Barber
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 cp.
Reynard Blythe, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is typically in his Knight uniform. His red hair is lengthy and is close to two feet long. His eyes are gray and he is always smoking a pipe.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Reynard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Mason, but doesn't like to broadcast it.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 18000 sp. Onyx (20 gp). Moss agate (4 gp). Deep green spinel (110 gp).
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