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NPC Generator

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Advanced [show]


Balimaar Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with Stetson hat. He keeps his silver hair in a pixie cut. His gray eyes have a joyful gleam in them most of the time.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has worked as a Map Maker like his mother before him.

Motivation: He wants to get laid; and money/treasure

Flaws: Disease, Antagonistic. Bonds: Rich, Job, Has a crush. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Balimaar Kendall, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Bernard Acton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears green cloth garments or leather armor. His hair is always cut to a buzz. He has a dull look in his violet eyes.

Personality: He is overprotective of those who hire his services. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against drow; and many drow want him driven away

Bonds: Immigrant, Guardian, Attractive, Religious, Enemies. Occupation: Glassblower

Voice: Spits words with contempt

Attributes [hide]

Bernard Acton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 15 (+2)6 (-2) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 200 gp. 2 Holy water. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Everard Shipley, Male Human [Permalink]

Personal [hide]

Description: A 6'3" northern man, he wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He wears a colorful flower in his chestnut hair. His eyes, though not visible through his cowl, are brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Optimist, Athletic. Bonds: Attractive, Rich, Mentor. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Everard Shipley, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs


Conrad Beitz, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Blacksmith uniform. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Sculptor again.

Ideals: Athletic, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Conrad Beitz, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)12 (+1) 6 (-2)12 (+1)
Skills History +3, Perception +0
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Amethyst (70 gp).


Social Check DCs


Alex Ramsey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has the majority of his body covered in plate. His blonde hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Ramsey, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 6 (-2)8 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Iolite (40 gp). Blue quartz (14 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). 1 Chain shirt. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs

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