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Advanced [show]


Ernest Mori, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his white hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He got into the Ruler business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Ruler like his father before him.

Motivation: He has a crush on the local Laborer; and balancing his hectic life and new ruler responsibilities is difficult

Flaws: Insomniac. Bonds: Enemies, Has a crush, Adventurer, Job, Military. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Ernest Mori, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +1, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 14000 sp.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a violet coat over a grey low-cut shirt, and a top hat upon his head. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Odo was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Slave, Family. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Odo Windsor, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Trym Sutherland, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants, and he perpetually has his mace ready. His chestnut hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Fighting, Persistence. Flaws: Antagonistic, Mundane. Bonds: Rich, Immigrant. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Sutherland, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a white tunic with green highlights, and long white pants that bunch up around his shoes, and sports empty pouches on his belt. His hair is long and brown with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His blue eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Enemies. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Rolf Kinsley, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)9 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. Jade (100 gp). White pearl (100 gp).


Social Check DCs


Gunter Huxley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet cloak and cross-gartered green stockings. His red hair is kept up in a ponytail inside a deerstalker hat. His violet eyes are passionate and lively.

Personality: Stoic and calm, he prefers to meditate than take action. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Seamstress arts, while his mother instructed him in etiquette, music and courtly manner. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Seamstress kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and seeks redemption

Ideals: Disciplined, Athletic. Flaws: Racist. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Dark and ominous

Attributes [hide]

Gunter Huxley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 42000 sp.


Social Check DCs

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