Aldous Law, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a plains tribe. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Joker, Impeccable, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Weaver
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Citrine (40 gp).
Randal Graeme, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears grey leather gloves, a grey jacket, and tight pants. His hair is red and curly. His hazel eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Randal hails from a village terrorized by dire rats. He moved out east to avoid the crime he committed. He then took over the family business and is one of the better Fisher for hire.
Motivation: He has a rivalry with the Church that dominates his actions; and balancing his hectic life and new fisher responsibilities is difficult
Ideals: Persistence. Bonds: Job, Enemies, Criminal record, Religious. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Lance Weld, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his golden hair down. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a drow raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Artistic. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Sculptor
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnoll, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Frederick Rutherford, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His long auburn hair is drawn into a two foot long braid. His half smiles and brown eyes are beguiling and draw you in.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.
History: He was born several months after his father was called into army service. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army
Ideals: Persistence, Pacifist, Gifted. Bonds: Attractive, Military. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1000 sp. Cloth of gold vestments (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Manfred Stanford, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the left. This blue eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To reunite with his absent father; and wants his loneliness to end
Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Has a crush, Family. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp. Gold dragon comb with red garnet eye (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Gold dragon comb with red garnet eye (300 gp).
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