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NPC Generator

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Advanced [show]


Conrad Trollope, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. He keeps his white hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He comes from a rich northern family. A freak accident while working with his Barrister father left him crippled. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Conrad Trollope, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)18 (+4) 10 (+0)16 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright blonde hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Jeweler. He works hard and plays hard.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and to be a barber again

Ideals: Gifted, Impeccable. Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Drogo Hayhurst, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2000 sp. Deep green spinel (50 gp).


Social Check DCs


Trym Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in black turtlenecks beneath a yellow coat with green slacks. His auburn hair is styled in orderly dreadlocks. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: Seeks redemption; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Trym Trowbridge, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)10 (+0) 13 (+1)5 (-3)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Cory Cason, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He is physically well-built. His head has been shaved. He has a dull look in his amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: When he was but 7 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Flaws: Ugly, Shy, Secretive. Bonds: Rich, Immigrant. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Cory Cason, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)16 (+3) 8 (-1)11 (+0)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. His gray eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of eastern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Gunter Sherwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 4 Antitoxin.


Social Check DCs

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