Reynard Oakley, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. His hair is long and silver with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His eyes are a pleasant brown.
Personality: Overbrimming with self-confidence, Reynard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Reynard was born with his father's beautiful face. A freak accident while working with his Sailor father left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Criminal record. Occupation: Fletcher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Terran, Elven
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 400 gp.
Cory Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He wears his brown hair up. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal dancing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Slave, Rich. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Aquamarine (600 gp). Red garnet (120 gp). Violet garnet (600 gp).
Hugh Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a red vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. He moved out west to avoid the crime he committed. He now spends his time doing works of charity.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Pacifist, Fighting. Flaws: Mundane. Bonds: Criminal record. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +6
Possessions: 200 gp. 4 Smokesticks.
Adelard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his shortspear. His blonde hair is knotted and matted. His hazel unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Brewer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 29000 sp. Violet garnet (1000 gp). Deep blue spinel (1000 gp).
Roland Snape, Male Human [Permalink]
Personal [hide]
Description: He wears a tan coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He has styled his golden hair well, parting it to the left. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Chrysoprase (30 gp). Carnelian (30 gp). 4 Alchemist’s fire. 3 Acid flasks. 3 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
