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NPC Generator

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Advanced [show]


Gerard Warwick, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a green costume with the symbols of the four houses of cards on his torso. He has a white handlebar mustache and slicked back white hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tailor work with an outfit from a few towns over. Tailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Tailor.

Motivation: Wants to open a new tavern.

Ideals: Entrepeneur. Bonds: Attractive, Job, Slave, Immigrant. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Gerard Warwick, Male Human Fighter 4
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Diggory Reid, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a black coat with green slacks. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His white hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Diggory was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Diggory was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.

Motivation: Further expansion of business.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Diggory Reid, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2800 sp.


Social Check DCs


Robert Hornsby, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Robert is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 6 years old his parents immigrated from the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Insane, Depressed, Hedonist. Bonds: Poor, Immigrant. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Hornsby, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 8 (-1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4

Possessions: 900 sp. Violet garnet (400 gp).


Social Check DCs


Aldous Clive, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His eyes are amber.

Personality: He is very quiet and rarely speaks above a whisper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. His first spouse was a Fisher, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure.

Flaws: Shy. Bonds: Rich, Adventurer, Military, Family. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Clive, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +4, Stealth +1
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 8000 sp. White pearl (150 gp).


Social Check DCs


Henry Marley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He has a long chestnut beard with little hanging trinkets. His eyes are violet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Henry Marley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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