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NPC Generator

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Advanced [show]


John Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His long chestnut hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, John will drive conversation. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Spice Merchant, John learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 15 years.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Athletic, Extrovert. Flaws: Insane, Racist. Bonds: Immigrant, Job. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

John Fidget, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills Animal Handling +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Just what you see.


Social Check DCs


Peter Oakes, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Peter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Farmer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Peter Oakes, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp.


Social Check DCs


Justin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his shield ready. He is bald on top and has large chestnut tufts of hair around his ears. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Nature. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Justin Snowdon, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man dresses well, wearing grey shirts, loose pants, and blazers most of the time. His brown hair is lengthy and is close to two feet long. His eyes are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a logical person and will generally grow upset if things defy logic and science.

History: Charles hails from a village terrorized by illithids. In his 18th year, his parents were killed by a illithids raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and many illithids want him driven away

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Enemies. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Charles Berkeley, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His hair, while still mostly brown, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not trust anyone and sleeps with one eye open.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A few years later when the east was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Insane, Insomniac, Disease. Bonds: Immigrant, Rich. Occupation: Sculptor

Voice: Hard of hearing, loud

Attributes [hide]

Alexandre Trollope, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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