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Advanced [show]


Conrad Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He wears a wide-brimmed hat to cover his moderate length brown hair. His eyes are likewise hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Gifted. Flaws: Terse, Depressed. Bonds: Attractive, Adventurer. Occupation: Server

Voice: Speaks fast with a slight lisp

Attributes [hide]

Conrad Anderton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Adam York, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He prefers to wear tan clothing when he does not wear armor, and his gloved hand is found clutching a kukri. He wears a Stetson hat to cover his moderate length black hair. His ears are large.

Personality: Adam wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Adam York, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Fiery yellow corundum (500 gp).


Social Check DCs


Norman Rutherford, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears dark leathers with embroidery. He wears his auburn hair up in a very large beehive style do. His violet eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a forest tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and many goblins want him driven away

Ideals: Disciplined, Entrepeneur. Bonds: Nature, Enemies, Adventurer. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Norman Rutherford, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Freshwater pearl (16 gp).


Social Check DCs


Richard Altham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise green. His teeth are white and perfect.

Personality: He is very quiet and rarely speaks above a whisper. He never wears the same outfit twice, unless he absolutely has to.

History: Richard hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Attractive, Enemies. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Richard Altham, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Aquamarine (800 gp).


Social Check DCs


John Royal, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. He wears his hair in dreadlocks. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Fletcher and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Adventurer. Occupation: Fletcher

Voice: Creaky witch voice

Attributes [hide]

John Royal, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 10 (+0)4 (-3)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Disguise kit.


Social Check DCs

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