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NPC Generator

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Advanced [show]


William Blakely, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male sports green clothing, slightly heavier than average wear. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. This hazel eyed northerner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Gifted, Professionalism. Bonds: Nature, Adventurer, Family. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

William Blakely, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: Coral (50 gp).


Social Check DCs


Hunter Ramsey, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he is dressed in an above average manner. He has styled his golden hair well, parting it to the right. His eyes, though not visible through his cowl, are green.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He uses divination through singing.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Optimist, Gifted, Fighting. Bonds: Attractive, Job. Occupation: Armorer

Voice: Can't modulate volume

Attributes [hide]

Hunter Ramsey, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Henry Nash, Male Human [Permalink]

Personal [hide]

Description: A 5'9" northern man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. His long chestnut hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: A strong sense of loyalty to Human people; and further expansion of business

Ideals: Professionalism. Flaws: Racist. Bonds: Job, Rich. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Henry Nash, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 2800 sp.


Social Check DCs


Ernest Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of monstrous two handed axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large golden tufts of hair around his ears. His eyes are violet and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Courier

Voice: Spits words with contempt

Attributes [hide]

Ernest Van Es, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills History +2, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Moonstone (20 gp). Red-brown spinel (120 gp). Pink pearl (120 gp). Violet garnet (200 gp).


Social Check DCs


Hunter Hadley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. His brown unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is a ruthless business man, a trait he acquired from his mother.

History: Hunter lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Regain custody of his son; and to protect his home

Ideals: Entrepeneur. Flaws: Disease, Insane. Bonds: Guardian, Family. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Hunter Hadley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs

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