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NPC Generator

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Advanced [show]


Rolf Stratford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey armored body suit, with a simple white line shooting up and back down. He is tall, broad shouldered and powerfully built. He has golden hair. He has gleaming, smiling gray eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As long as the job gets done he does not care how it got done.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and seeks redemption

Ideals: Joker, Professionalism. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Indian accent

Attributes [hide]

Rolf Stratford, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Norman Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. With a patchy blonde beard and wild blonde hair. His brown eyes peer out from beneath his deerstalker red hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Sabotage a competitor; and obtaining odd cultural human artifacts is his passion

Flaws: Racist, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Norman Ainsworth, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)7 (-2) 13 (+1)16 (+3)
Skills Arcana +0, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Pink pearl (120 gp). Banded agate (4 gp). Iolite (40 gp). Red garnet (120 gp). 1 Minor magic item.


Social Check DCs


Norman Stapleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is always cut to a buzz. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Norman and his spouse have recently divorced.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Military, Rich, Immigrant. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Norman Stapleton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1100 sp. Hematite (9 gp). Chrysoberyl (160 gp). Rich purple corundum (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trym Everly, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his nunchaku ready. His hair is blonde and curly. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Philantrophist, Optimist. Flaws: Fearful. Bonds: Military. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Trym Everly, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Drogo Blakeley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is typically in his Doctor uniform. His hair, while still mostly silver, has prominent grey streaks. He has violet eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with vampirism at a very young age, Drogo has worked very hard to control his curse. He has worked as a Doctor like his father before him.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor

Ideals: Disciplined, Professionalism. Flaws: Disease. Bonds: Job, Poor. Occupation: Doctor

Voice: Mousy voice

Attributes [hide]

Drogo Blakeley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)10 (+0) 17 (+3)16 (+3)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs

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